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Truss Hop

Jump off a truss or ladder to gain height faster than climbing it, or to cross to a surface the ladder does not reach.

Also known as: ladder hop, ladder jump, truss jump, truss climb

Last updated

What it is

Roblox trusses — the lattice parts used as ladders — put your character into a climbing state. From that state you can jump, and the jump launches you off the truss rather than up it. Truss hopping exploits this to travel faster than the climb speed, to reach ledges the truss does not touch, or to chain from one truss to another across a gap.

The useful detail is that climbing and jumping are different states with different velocities. Climbing a truss is slow and steady. Jumping from a truss gives you a real jump, with real horizontal control, from whatever height you had reached. That means a truss is not just a slow elevator — it is a launch platform at an arbitrary height, and a lot of obby routes are built on that assumption.

Truss hops interact with wallhops in a specific and common way: a shaft often has a truss on one wall and a bare face on the other. Rather than wallhopping the whole shaft, you can climb partway on the truss, jump off, catch the opposite wall, and continue. Knowing when to switch between the two techniques is often the difference between a section that feels impossible and one that feels routine.

The inputs, step by step

  1. 1

    Attach to the truss

    Walk into the truss. Your character enters the climbing state automatically — you will see the climbing animation and your movement will change to vertical.

  2. 2

    Climb to the launch height

    Hold W to ascend. Stop at the height you want to jump from rather than climbing to the top out of habit.

  3. 3

    Choose the jump direction

    Set the camera to face where you want to go before jumping. From a truss your facing determines the launch direction.

  4. 4

    Jump off

    Press Space. You will detach and launch away from the truss with a normal jump arc from your current height.

  5. 5

    Add horizontal input in the air

    Press the direction you want to travel during the jump. You have normal air control once you have detached.

  6. 6

    Re-attach or land

    Either land on the target ledge, or walk into another truss mid-flight to re-enter the climbing state and repeat.

Timing notes

  • Jumping directly away from the truss face is easier than jumping sideways along it, because sideways jumps risk re-attaching to the same truss.
  • You can re-attach to a truss mid-air by making contact with it, which is what makes truss-to-truss chains possible.
  • Holding jump while climbing does not chain — the climbing state does not produce repeated jumps the way a landed state does. You need a deliberate press.

Common mistakes and how to fix them

Climbing to the very top of every truss out of habit.

The point of a truss hop is launching from a chosen height. Often the correct height is halfway.

Jumping without setting the camera first.

Your launch direction follows your facing. Aim before you press, because there is no time to correct after.

Accidentally re-attaching to the truss you just left.

Jump away from the truss face rather than along it. A sideways launch keeps you inside the truss's contact region.

Expecting held jump to chain while climbing.

It does not. Climbing is a different humanoid state — press jump deliberately.

Where to practise this

Real Roblox obbies that train this technique. Visit and favourite figures are read from the Roblox API.

Truss Hop FAQ

Is truss hopping faster than climbing?

Usually yes for covering height, because a jump moves you further than the climb animation does in the same time. It is also riskier, because a missed re-attach means falling.

Can you jump from a ladder to a wallhop?

Yes, and it is a very common route design. Climb the truss to gain cheap height, jump off toward the opposite wall, and start the wallhop chain from there.

Why do I keep sticking to the ladder instead of jumping off?

You are most likely jumping sideways rather than away from the truss face, so you immediately re-enter its contact region and re-attach. Face away from the truss before jumping.

Further reading